
Copyright 1994.
Kyle Teller is a mage and former FBI agent. He now works as a freelance investigator. He has been hired by Timothy Truman the CEO of the powerful entertainment megacorporation Truman Technologies. His son has gone missing and it is up to Kyle to find him. His investigation in Chicago soon leads to the presence of powerful insect spirits from another dimension. The spirits break out on a raid on their hive. The government quarantines the city to contain these powerful insect spirits. Kyle finds himself trapped in the containment zone. He searches for his ex-wife and daughter while mounting an assault on the main hive with a small tactical nuke. If they fail, then the government will drop a deadly pesticide on the city killing everyone.
The is the second book that Dowd did and very much the better of his two contributions to the series. This is the first that stars a mage or one who can use magic in the awakened world of the future. It is the first that really gives us a sense in this series of what magic is capable of. He does a lot of astral projection and creates these familiar spirits to help him. Dowd did a game book for the series called Bug City. Basically, it was the book that gave players the mechanics and scenarios to play in a Chicago taken over by these interdimensional insects spirts. It was canon for the Shadowrun universe, and he did a tie in novel. A fun book that starts out as a detective novel. Then turns into some kind of corporate/government conspiracy. Finally ends as a post-apocalyptic type of book. One of my favorites of the series.








